Experience & Timeline
Milestones, commercial projects, and technical growth over years of dedicated Java & Web engineering.
Minecraft Plugin & Server Developer
Full-scope Minecraft development — custom Paper/Spigot plugins, server systems, and cross-proxy tooling for SMP and PvP networks. Taking on client commissions and open-source releases with a focus on performance, stability, and clean Java architecture.
Server & Systems Developer
Expanded beyond single-plugin work into full server systems — multi-proxy Velocity networking, Redis-backed synchronization, and production-grade performance tuning for live networks.
Minecraft Plugin Developer
Started building and shipping custom Paper/Spigot plugins, learning the full release lifecycle — from design and testing to publishing and supporting real servers and players.
Java & Spigot Learning → Building
Began the journey into Java and Spigot/Paper development — learning Bukkit event systems, NMS internals, and core Java, then publishing the first tools and resources for the community.