Developer Journey

Experience & Timeline

Milestones, commercial projects, and technical growth over years of dedicated Java & Web engineering.

2026 — PresentIndependent / Freelance

Minecraft Plugin & Server Developer

Full-scope Minecraft development — custom Paper/Spigot plugins, server systems, and cross-proxy tooling for SMP and PvP networks. Taking on client commissions and open-source releases with a focus on performance, stability, and clean Java architecture.

Developing and publishing plugins across SpigotMC, Modrinth and BuiltByBit.
Engineering server-side systems with a focus on low-latency, stable performance.
2025 — 2026Independent

Server & Systems Developer

Expanded beyond single-plugin work into full server systems — multi-proxy Velocity networking, Redis-backed synchronization, and production-grade performance tuning for live networks.

Built cross-proxy state sync and load-balanced server setups.
Hardened plugins for stable, zero-lag production deployments.
2024 — 2025Independent

Minecraft Plugin Developer

Started building and shipping custom Paper/Spigot plugins, learning the full release lifecycle — from design and testing to publishing and supporting real servers and players.

Published multiple plugins and resources to SpigotMC and Modrinth.
Grew real-world experience maintaining live plugin deployments.
2023 — StartSelf-Taught & Community

Java & Spigot Learning → Building

Began the journey into Java and Spigot/Paper development — learning Bukkit event systems, NMS internals, and core Java, then publishing the first tools and resources for the community.

Learned Java concurrency, OOP design and the Spigot/Bukkit API.
Published first plugins and resources to SpigotMC and Modrinth.